![]() They do lead to some fun side stories where multiple actions can be used to complete a quest in a different way. While I get a rush out of using Therion’s Steal to pilfer helpful items from townspeople, the Path Actions can become a little robotic as you engage every NPC with the various commands. In addition to their turn-based combat abilities, split into regular weapon attacks and special abilities, each character also has a Path Action outside of battle that provides a bulk of the overworld engagement, split into noble and rogue styles of four different actions that engage NPCs in combat, get items from them, bring them along as combat support, or uncover information. The characters all fit into classic archetypes, whether it’s a warrior, thief, or mage. That makes it somewhat difficult to keep tabs on and stay invested in each tale because the plot continuously bounces between eight stories. Getting lost exploring the overworld is easy, and oftentimes, you might have multiple hours in between a character's chapters. That stumbles upon a storytelling flaw, though. In theory, you could take a few of the characters and grind to completion, ignoring some of the heroes entirely, but it is best experienced by getting the full party and tackling the chapters more or less in recommended level order. Broadly speaking, the first chapters are for levels 5 to 12 and the second ones are geared more towards the 20s, and so on and so forth. In general, the chapters are all gated by recommended levels. If you’re seeking a cohesive, singular narrative, this isn’t the game for you. The stories do not intertwine in any major way, though they share locations, lore, and a little bit more. The heroes have their own very personal short stories that are experienced through a series of chapters. Octopath Traveler is primarily not a game about saving the world from destruction. That makes the first 10 hours or so extremely heavy on exposition and also a harbinger for the flow of the adventure. After that, you are mostly directed to do the opening chapters of the seven other heroes. ![]() From there, you play through your protagonist’s introduction. It all kicks off by picking one of eight characters, split between different regions of the overworld. ![]()
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